Noted, June 2023

Collected bits and pieces I’ve noticed this month.

Lukas Mathis:

"If you do have streaks in your app, to avoid completely demoralizing your users after a streak loss, offer them a chance at streak redemption."

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David Heinemeier Hansson:

"Because no matter how good Figma is, it's an intermediary abstraction, like Photoshop before it. If you're working with the web, you'll work faster without such an abstraction layer in the design process filtering the collaboration between programmer and designer.
...
Leave Figma to the early conceptual stages of web design. Or put it to good use for native mobile development, when you rarely have a choice. But embrace doing the bulk of the design for the web directly in the core elements of its periodic table."

The old "should designers code?/designers should code" yadda yadda yadda.
I mostly agree, that we keep replacing Photoshop with faster, more convenient tools for us to make pictures of websites. End of the day though, they’re still pictures of websites and apps.
When you're working on an app with a mostly locked set of components and styles (a design system), working directly in code can be totally OK, and will shorten the time it takes to ship the change. Add to that the (waste of) time spent on keeping your pictures of the app synchronised with the app itself and working directly in code makes even more sense. Exploring wildly different layouts and design ideas is still faster with visual tools.

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Masnick's Impossibility Theorem

"And thus, throwing humility to the wind, I’d like to propose Masnick’s Impossibility Theorem, as a sort of play on Arrow’s Impossibility Theorem. Content moderation at scale is impossible to do well. More specifically, it will always end up frustrating very large segments of the population and will always fail to accurately represent the “proper” level of moderation of anyone."

via Daring Fireball

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"You, me, and UI", is a nice article series on various topics to do with user interfaces from The Verge.

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What's in a day if you mash the activities of all 8 billion people on Earth into one?
Among other things:
Time spent growing and collecting food varied strongly with wealth, from over 1 hour in low-income countries to less than 5 minutes in high-income countries.
via Om Malik