Notes

Interesting and/or cool stuff I've come across from art, design, technology, photography, movies I've watched and liked and, occasionally, my thoughts.

What if I fumble and tap the "End ride" button when locking the doors? Will I lose the car to the next customer with the radar feature on? I get a bit anxious every time even though I know there's a confirmation dialogue preventing that from happening.

Making the "End ride" action require a slide gesture would lessen the worries of accidentally triggering it.

That being said, this is a concept design and I'm sure designers at Bolt have considered this and have their reasons for not using this interaction pattern here. Because a slide gesture is required to unlock the doors when starting a ride and this would run the risk of muddying things too much – slide to unlock or tap to cancel at the start, tap to unlock or slide to end during a ride.

This is a mockup of an idea I had. It is for a UI interaction for recording video on your phone while editing it in a way.

To start recording, you tap and hold the “Record” button.
Move your finger off the button to pause and back on to resume recording. To stop, lift your finger, and the video is saved to the camera roll.

The button is circular for a good balance between surface area and the distance required in every direction to move your finger off it. It also grows larger when tapped, so you don’t accidentally pause when you move your finger a little.

Whether a kind of fluid blob of a button that “sticks” to your finger a little before letting go and pausing would be a neat way to indicate the threshold between recording and pause or be a flaw instead could be discovered with an actual prototype. But I have a hunch there might be a sweet middle ground somewhere.